Tairitsu.GameManager¶
God of the game.
GameManager
¶
Classes¶
GameManager
¶
GameManager()
Source code in Tairitsu/GameManager.py
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Attributes¶
Functions¶
flush_scene
¶
flush_scene(GOTO: Scene)
Flushes the current scene and transitions to the specified scene.
| PARAMETER | DESCRIPTION |
|---|---|
GOTO |
The scene to transition to.
TYPE:
|
Example
flush_scene(CityScene)
Source code in Tairitsu/GameManager.py
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render
¶
render()
Renders the game scene and other information.
Source code in Tairitsu/GameManager.py
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tick
¶
tick(fps)
Source code in Tairitsu/GameManager.py
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update
¶
update(events: List[pygame.event.Event])
Source code in Tairitsu/GameManager.py
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update_collide
¶
update_collide(events: list[pygame.event.Event])
Source code in Tairitsu/GameManager.py
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